王政弘 副教授

王政弘老師

聯絡方式

EMAIL  wang101@nuk.edu.tw

電話  +886-7-591-6967

授課領域

數位藝術與互動設計

CDA企劃與展示設計(一)

創意設計-數位媒材研究與設計組

雲端計算程式設計

研究專長

電腦多媒體、數位學習、互動科技藝術、數位藝術

學歷

國立臺南大學 數位學習科技系 博士

 

期刊論文

  1. Huang, Y. H., Lin, H. C. K., Wang, C. H., & Hsieh, M. C. (2013). Implementing an Emotion Recognition System with an Affective Agent Based on Social Web Corpora and Semantic Clues. International Journal of Digital Content Technology and its Applications, 7(1).

  2. Hao-Chiang Koong LIN, Cheng-Hung WANG, Ching-Ju CHAO, Ming-Kuan CHIEN Employing Textual and Facial Emotion Recognition to Design an Affective Tutoring System, p.418 – Volume 11 – Issue 4 – October – 2012 [SSCI, Impact Factor: 0.956]

  3. Hao-Chiang Koong Lin, Min-Chai Hsieh, Cheng-Hung Wang, Li-Chen Loh, An Emotion Recognition Mechanism Based on the Combination of Mutual Information and Semantic Clues, JAIHC, Special issues Emotional Intelligence and Ambient Intelligence of Journal of Ambient Intelligence & Humanized Computing, Volume 3, Issue 1 (2012), Page 19-29, Feb., 2012.

  4. Cheng-Hung Wang, Hao-Chiang Koong Lin, Shu-Ling Lai, & Min-Chai Hsieh. (2011). Transforming Animal Features into Game-based Learning Systems: A Case Study of a Characters Visual Design Model. Journal of the Communications in Information Science and Management Engineering, 1(8), 15-18.

  5. Hao-Chiang Koong Lin, Min-Chai Hsieh, Cheng-Hung Wang, Zong-Yuan Sie, & Shei-Hsi Chang.(2011). Establishment and Usability Evaluation of an Interactive AR Learning System on Conservation of Fish. Turkish Online Journal of Educational Technology, 10(4), 181-187. [SSCI, Impact Factor: 1.016]al of Educational Technology, 10(4), 181-187. [SSCI, Impact Factor: 1.016]

 專書中之論文

  1. Lin, H. C. K., Lin, C., Huang, Y. A., Jalleh, G., Hung, S. H., Hsieh, M. C., & Wang, C. H. (2012). A Preliminary Study of the Practices and Processes of B2BE-Commerce Evaluation and Benefits Realization in Taiwanese Hospitals. In T. M. Gasmelseid (Ed.), Pharmacoinformatics and Drug Discovery Technologies: Theories and Applications (pp. 110-128): IGI Global. (InfoSci-Books) (Thomson Reuters Book Citation Index)

 

研討會論文

  1. Hsieh, M. C., Wang, C. H., Chao, C. J., & Lin, H. C. K. (2013). An English Teaching and Learning Environment Based on Augmented Reality for Junior High School Student. Paper presented at the AECT International Conference on the Frontier in e-Learning Research 2013 (AECT-ICFER 2013), Taichung, Taiwan.
  2. Tsu-Ching HUANG, Chen-Hung WANG, Kuo-Chun HSU & Hao-Koong LIN,Employing Multi-Modal Affective Computing Techniques to Design the Personalized Human-Computer Interface of an Intelligent Tutoring System – An Example on Digital Arts Learning, (ICCE 2012),
  3. 謝旻儕、林豪鏘、林宗毅、陳眉期、王政弘、邱昭榮(2012)。擴增實境數位學習系統在國小自然學科之使用性探究,全球華人計算機教育應用大會 (GCCCE 2012)。屏東,台灣。
  4. Min-Chai Hsieh, Hao-Chiang Koong Lin, & Cheng-Hung Wang, “The Study of Eyetracking and Usability Evaluation on an Augmented Reality E-learning System,” The 15th Global Chinese Conference on Computers in Education (GCCCE 2011), Hangzhou, China, 2011.
  5. Cheng-Hung Wang, Hao-Chiang Koong Lin, Yueh-Chun Chen, & Min-Chai Hsieh, “Preliminary discussion of Affective Tutoring System – An Example on Digital Arts Learning,” The 15th Global Chinese Conference on Computers in Education (GCCCE 2011), Hangzhou, China, 2011.
  6. Ching-Ju Chao, Hao-Chiang Koong Lin, Cheng-Hung Wang, & Min-Chai Hsieh. (2011). Eye Tracking for Evaluating an AR-based Learning System on Monocotyledons/Dicotyledons. Paper presented at The 19st International Conference on Computers in Education (ICCE 2011), Chiang Mai, Thailand.
  7. Cheng-Hung Wang, Hao-Chiang Koong Lin, Min-Chai Hsieh & Shu-Ling Lai, “The Character Design and Developing for Game-based Learning,” The 15th Global Chinese Conference on Computers in Education (GCCCE 2011), Hangzhou, China, 2011.
  8. Min-Chai Hsieh, Hao-Chiang Koong Lin, Cheng-Hung Wang, & Sung-Neng Chou, “Establishing an Emotion Recognition Mechanism Based on Micro Blog Corpora,” The 15th Global Chinese Conference on Computers in Education (GCCCE 2011), Hangzhou, China, 2011.
  9. Wen-Lin Kuo, Cheng-Hung Wang, Hao-Chiang Koong Lin, Yueh-Chun Chen, & Min-Chai Hsieh, “Eye Movement Assessment of AR-Based Learning on Monocotyledons/Dicotyledons,” The 15th Global Chinese Conference on Computers in Education (GCCCE 2011), Hangzhou, China, 2011.
  10. Min-Chai Hsieh, Hao-Chiang Koong Lin, Shi-Xi Chang, Zong-Yuan Sie & Cheng-Hung Wang, “A Preliminary Study on the Usability of Interactive AR Learning System – Conservation of Fish,“International Educational Technology Conference 2011 (IETC2011), Istabul, Turkey, 2011.
  11. Ching-Ju CHAO, Hao-Chiang Koong LIN, Cheng-Hung WANG, Min-Chai HSIEH. Evaluating an AR-based Learning System on Monocotyledons/Dicotyledons. The 19th International Conference on Computers in Education (ICCE 2011), Nov. 28 –Dec. 2. Thailand: Chiang Mai.
  12. 王政弘、林豪鏘、謝旻儕,運用情感運算技術融入教學系統之設計與評估-以數位藝術學習為例,第13屆全國資管博士生研討會,台北,2011。
  13. 謝旻儕、林豪鏘、王政弘、王偉哲,基於語意結構訊息之情緒辨識機制,悅趣化數位學習國際學術研討會(JEL2011),屏東,2011。
  14. 謝旻儕、林豪鏘、王政弘、林敬偉、陳眉期,無標記式擴增實境髮型模擬系統建置與評估,2010 Web 2.0與教育學術研討會(ICWE 2010),桃園,2010。
  15. Cheng-Hung Wang, Hao-Chiang Koong Lin,Min-Chai Hsieh,Shu-Ling Lai. “The Implementation of a Game Based Character Model E-Learning System”, (ICCE 2010),Malaysia, 2010.
  16. Ching Ju Chao, Chad Lin,Hao Chiang Koong Lin,Chyi Lin Shen, Cheng Hung Wang, Using the Analytic Hierarchy Process Methodology to Assess the Drivers Affecting the Implementation of Interactive Digital Television as a Commerce Platform,International Journal of Wireless Networks and Broadband Technologies.